
Whack A Mole
Sunset meadow stomps.
Whack A Mole is a sunny meadow arcade on a full-viewport Canvas. Moles pop from nine dirt holes while the sun slides toward sunset. Tap them before they vanish — shout STOMP! with every hit — and race the 45-second clock. Golden moles are rarer and worth more; chain hits into Combo streaks for extra points. Beat your Best score, then Play Again when Round Over lands.
HOW A ROUND PLAYS
Each round lasts forty-five seconds. The HUD shows Score, Best, Time, and Level as the meadow speeds up. Moles rise and duck on their own timers; miss and they slip away. Golden moles flash brighter and pay three points instead of one. Keep a combo alive for about a second and a half between stomps — at Combo x3 and beyond you earn bonus chips that stack with the base score. Bursts of dust and spark mark every clean hit.
SUNSET MEADOW WORLD
Home and play share the same painted meadow: warm sky gradients, soft ground stripes, and language chips for eight dictionaries. There is no crowded settings maze — tap to start stomping, watch the sun phase track remaining time, and open Round Over when the clock hits zero. Play Again restarts a fresh 45 seconds with your Best preserved on device.
CONTROLS AND FEEL
One-finger taps on holes. Large hit targets keep the game readable on phones and tablets. Soft SFX mark stomps and golden finds. Portrait and landscape both fill the screen without letterboxing or rotate-device gates. Offline after first load for the main loop.
WHO IT IS FOR
Players who want a snack-sized reflex arcade with charming art — kids, casual adults, anyone killing a commute minute. Fair difficulty rises inside the round as Level climbs and spawn windows tighten, not through unfair hole spam.
FAIR SCOPE
Whack A Mole is local high-score play — no online ladder required, no energy gates. Golden moles appear randomly (~11%) so hunts stay exciting without becoming the only path to a good score. Combos reward rhythm, not button mashing empty dirt.
Whack A Mole keeps the familiar package name while delivering a sunset meadow stomp — tap fast, chase goldens, stack combos, and beat Best before Round Over.
Whack A Mole ships as a portable Tyttoot Canvas arcade: sunset meadow, nine holes, golden moles, combo bursts, and Round Over cards composed into store screenshots so gallery art matches the live UI.
Eight language dictionaries cover English, Vietnamese, Traditional Chinese, Simplified Chinese, Japanese, Spanish, Hindi, and French. Listing copy stays aligned with 45-second rounds, golden moles, and combo streaks — not generic carnival filler.
RESPONSIVE MEADOW
Features
- Nine-burrow meadow grid with golden moles
- 45-second rounds with rising difficulty
- Combo streaks and local high score
- Radial language picker — eight languages
- Original Canvas 2D art — Tyttoot meadow style
What's new
1.0.13 regenerates every Whack A Mole store asset from the shipped sunset meadow Canvas. Tap moles in nine holes before they vanish during forty-five-second rounds. Golden moles pay triple; Combo streaks add bonus points; the sun phase tracks remaining time until Round Over. Home stays the living meadow with language chips — not a settings-app menu. Icon, hero, phone/tablet/TV/Wear screenshots, and Apple packs rebuilt from live boards. Eight-language listing written from real stomp flows. Thanks for stomping with Whack A Mole.
Screenshots
Ratings and comments
Leaderboard
Scores come straight from the game. Nicknames are chosen by players.
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