Guide

Fish Shooter: make every net count in a 60-second round

Each net takes one point off one fish, the clock stops only for Time Freeze, and big fish pay only if you finish them. How to aim, what to buy first, and when to chase a boss.

Fish Shooter is a short arcade round under the sea: you have 60 seconds, a cannon at the bottom of the screen, and a stream of cartoon fish crossing from left and right. Tap where you want to aim and the cannon fires a net there. Every fish you catch adds coins, and the coins you earn stay with you for the shop between rounds. You can play it in your browser.

How a net works

  • One net hits one fish and takes away one point of health. It stops at the first fish it touches.
  • Small fish need one net. Bigger ones need more: a puffer or angelfish needs 3, a turtle or lobster 5, an octopus 6.
  • A net grows a little as it flies, so a shot aimed slightly ahead of a fish is more forgiving than one fired at its tail.
  • Fish that swim off the edge are gone, together with the damage you already put into them.

Coins per net, not coins per fish

A lobster is worth 70 coins, but it costs five nets. A clownfish is worth 10 and costs one. Most fish give roughly 10 coins per net; the little yellow fish gives only 5. So a big fish is only a good deal when you can finish it before it leaves the screen. Slow ones (turtle, crab, seahorse, octopus) are safe targets; a fast dolphin or swordfish that is already halfway across is usually not.

Levels inside a round

Every 8 fish caught raises the round level by one. Each level adds a new kind of fish to the mix, lets a few more fish be on screen at once and makes them arrive faster. Catching easy fish early is therefore not wasted time: it is how you reach the more valuable ones.

Bosses

From level 3 (after 16 catches) a boss can appear, one at a time: a shark (20 health, 200 coins), a whale (35, 400) or a dragon (50, 600). They move slowly, but 20 to 50 nets is a lot in a 60-second round. Go for a boss when you have Extra nets or a Multi-shot running; otherwise keep catching the fish around it.

Power-up bubbles

A power-up appears every 12 to 20 seconds and floats for 8 seconds. Tapping it collects it (that tap does not fire).

  • Multi-shot: two more nets per shot for 6 seconds.
  • Rapid fire: half the reload time for 6 seconds.
  • Big net: nets twice as wide for 6 seconds.
  • Time freeze: fish stop and the round clock stops for 3 seconds. Use those seconds on slow, high-health fish or a boss.

What to buy first

The shop keeps your upgrades between rounds. Each step costs more than the last (Fire rate starts at 80 coins, Net speed at 100, Net size at 120, Extra nets at 200).

  1. Fire rate first: the reload drops from 0.45 seconds towards 0.12, which means more nets in every round.
  2. Extra nets next: up to three extra nets per shot, fanned out. This is what makes bosses realistic.
  3. Net size and Net speed after that, for easier hits on fast fish.

The History screen keeps your last 10 rounds, so you can see whether a change of plan really earned more coins.

More on the Fish Shooter page, or start a round.

Games in this post

Play on webAndroidComing soon

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