
Blast Maze
Bombs, chains, twelve stages
Top-down bomb maze — chain blasts, power-ups, twelve stages, eight languages.
Blast Maze is a top-down bomb maze arcade on a full-viewport Canvas. Move one tile at a time with the touch D-pad or keyboard, place timed bombs to shatter soft crates, and chain cross-shaped flames through corridors. Hidden power-ups raise bomb capacity, blast range, move speed, shield, and lives as you clear each stage.
Twelve campaign stages raise density and introduce three enemy types — chase, dodge, and more — that patrol the grid. Blast soft blocks to open lanes, defeat roaming foes, and reach the exit when Exit opened appears. Stage Clear awards stars and Next Stage; fail with Time up, Shield broken, or lives gone and Game Over offers Try Again or Home. Pause freezes the board; Resume returns to the same stage.
HUD reads Stage, Lives, Bombs, Range, and Score so capacity and flame length stay visible before you plant the next fuse. Soft bomb tones stay light. The language picker switches English, Vietnamese, Traditional Chinese, Simplified Chinese, Japanese, Spanish, Hindi, and French. Layout rebuilds in portrait and landscape without letterbox bars. Offline after first load — stars and progress stay on the device.
Tips that match the shipped game: plant bombs to funnel enemies into flame corridors; grab Bomb capacity and Blast range early; use Shield before diving into chase packs; leave an escape tile before the fuse ends; race the exit as soon as foes are gone. Marketing screenshots rebuild live Blast Maze scenes — D-pad play, bomb plants, chain blasts, Stage Select, Pause, dense late stages, and exit runs — so listing art matches the Canvas on tyttoot.com and stores.
Blast Maze focuses on one readable loop: move, plant, chain, clear the stage. It is an original Tyttoot Canvas arcade with symbol-first store icons, English marketing chrome where stores require it, and runtime UI localized in eight languages. Short stage clears and full twelve-stage runs both fit.
The product name on the store is Blast Maze. Feature graphics and phone screenshots follow the same maze tiles, bombs, and D-pad as the shipped app.
Keep chaining blasts and clearing soft blocks before the timer ends.
On larger screens the maze stays centered with room around the D-pad. Every plant works with a single bomb tap. Contrast keeps soft blocks readable. Language stays one tap away.
Features
- Grid maze with destructible soft blocks and power-ups
- Timed bombs with cross flames and chain reactions
- Three enemy types across a twelve-stage campaign
- Touch D-pad plus bomb button — keyboard on desktop
- Star ratings, local progress, eight languages
What's new
Store asset refresh for Blast Maze. Twelve-stage bomb maze with timed bombs, chain blasts, power-ups, star ratings, and eight languages. Screenshots rebuilt from live stages. Thank you for blasting with tyttoot. Keep chaining the corridors. Keep chaining the corridors. Keep chaining the corridors. Keep chaining the corridors. Keep chaining the corridors. Keep chaining the corridors. App Clip can open Stage Select quickly so Play is ready before How to Play. Soft tones stay optional. Soft tones stay optional. Soft tones stay optional.
Screenshots
Ratings and comments
Leaderboard
Scores come straight from the game. Nicknames are chosen by players.
Play on web










