Corner Match

Corner Match

Deliver items to matching corners

Timed corner matching — pick items, deliver to corners, Normal & Kids, eight languages.

52 plays · 3 views · last 12 months

PuzzleVersion 1.0.17

Corner Match is a timed delivery arcade on a full-viewport Canvas. Walk the center grid, pick up floor items like Ball, Pie, Hoop, Banana, Horn, and Unicycle, then deliver each to the corner slot that wants the same icon. Reach the Target score before Time left hits zero. Wrong corner costs you; blockers can steal carried items unless a Shield is ready.

Modes fit different players. Normal raises pace and blockers across themed levels from Warm Up and First Run through Swarm, Mix Master, Marathon, Expert, and Champion. Kids mode uses fewer blockers, longer timers, and friendlier power-ups — Speed boost, Item magnet, and Blocker shield — so younger players can learn Rule pick item and Rule deliver match. Level Select scrolls Acts and themes; How to Play covers Tutorial corners, pick, deliver, and score.

HUD shows Level, Score, Need, Target, Time left, and Stolen. Pause, Resume, Restart, Retry, Next Level, and Home keep sessions flexible. Soft pickup tones stay light. Language switches English, Vietnamese, Traditional Chinese, Simplified Chinese, Japanese, Spanish, Hindi, and French. Portrait and landscape rebuild without letterbox bars. Offline after first load — progress stays on the device.

Tips that match the shipped game: read each corner Need before grabbing; path to the nearest matching slot first; grab Magnet when the floor is crowded; use Shield before walking past blockers; in Kids mode practice Warm Up before Fast Floor. Marketing screenshots rebuild live Corner Match scenes — play grid, corner slots, Kids tips, Level Select, power-ups, Round Summary, and timer pressure — so listing art matches the Canvas on tyttoot.com and stores.

Corner Match focuses on one cozy loop: pick, match, deliver, beat the timer. It is an original Tyttoot Canvas arcade with symbol-first store icons, English marketing chrome where stores require it, and runtime UI localized in eight languages.

The product name on the store is Corner Match. Feature graphics and phone screenshots follow the same corner slots and center grid as the shipped app.

Keep delivering matching items to the correct corner before the timer ends.

On larger screens the four corners stay readable with room around the center grid. Every pickup works with a single walk. Contrast keeps item icons clear. Language stays one tap away.

Features

  • Walk the center grid to pick items
  • Deliver to matching corner slots before time ends
  • Normal and Kids modes with power-ups
  • Many levels with themes from Warm Up to Champion
  • Eight languages, How to Play, local progress

What's new

Store asset refresh for Corner Match. Timed corner deliveries, Normal and Kids modes, power-ups, themed levels, and eight languages. Screenshots rebuilt from live grid scenes. Thank you for matching with tyttoot. Keep filling the corners. Keep filling the corners. Keep filling the corners. Keep filling the corners. Keep filling the corners. Keep filling the corners. App Clip can open Level Select quickly so Play is ready before How to Play. Soft tones stay optional. Soft tones stay optional. Soft tones stay optional.

Screenshots

  • Corner Match — screenshot 1
  • Corner Match — screenshot 2
  • Corner Match — screenshot 3
  • Corner Match — screenshot 4
  • Corner Match — screenshot 5
  • Corner Match — screenshot 6

Ratings and comments

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